eDriven Framework API
eDriven.Gui Namespace
NamespaceseDriven.Gui
eDriven Framework API
 
Declaration Syntax
C#Visual BasicVisual C++
namespace eDriven.Gui
Namespace eDriven.Gui
namespace eDriven.Gui
Types
All TypesClasses
IconTypeDescription
Gui
Gui class inherits UnityEngine.MonoBehaviour Normally it should be extended and put into the hierarchy manually Alternatively it could be created dinamically Upon starting or enabling, it registers itself to the StageManager instance The Depth property is used for layering the multiple GUIs in the application Internally it creates the Stage instance It listens for the changes in the inspector and propagates them to the Stage instance

GuiInspector
StageManager
Registers and runs multiple Stage instances