eDriven Framework API
eDriven.Core Namespace
NamespaceseDriven.Core
eDriven Framework API
 
Declaration Syntax
C#Visual BasicVisual C++
namespace eDriven.Core
Namespace eDriven.Core
namespace eDriven.Core
Types
All TypesClasses
IconTypeDescription
Framework
Main eDriven framework class

FrameworkMonoBehaviour
The hack The only purpose for now for having this Script is to make FrameworkObject not destroyable, so it can walk from scene to scene This is done by calling DontDestroyOnLoad() in the Awake() method