eDriven Framework API
eDriven.Gui Namespace
NamespaceseDriven.Gui
eDriven Framework API
 
Declaration Syntax
C#Visual BasicVisual C++
namespace eDriven.Gui
Namespace eDriven.Gui
namespace eDriven.Gui
Types
All TypesClassesEnumerations
IconTypeDescription
Alert
Alert class

AlertButtonDescriptor
AlertButtonFlag
Default buttons

AlertInstance
A graphical representation of the alert It is raised using static Show methods of an Alert class

AlertOption
AlertOptionType
AlertSkin
Alert skin

Gui
Gui class inherits UnityEngine.MonoBehaviour Normally it should be extended and put into the hierarchy manually Alternatively it could be created dinamically Upon starting or enabling, it registers itself to the StageManager instance The Depth property is used for layering the multiple GUIs in the application Internally it creates the Stage instance It listens for the changes in the inspector and propagates them to the Stage instance

GuiInspector
StageManager
Registers and runs multiple Stage instances